Bug 213249
Summary: | Processes stuck in disk sleep while accessing files on a bcache drive | ||
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Product: | IO/Storage | Reporter: | Troy (troytjh98) |
Component: | Other | Assignee: | io_other |
Status: | RESOLVED DUPLICATE | ||
Severity: | normal | CC: | yalterz |
Priority: | P1 | ||
Hardware: | All | ||
OS: | Linux | ||
Kernel Version: | 5.12.7 | Subsystem: | |
Regression: | Yes | Bisected commit-id: |
Description
Troy
2021-05-28 00:02:21 UTC
Behavior with Gwenview occurred on a custom kernel with the OpenRGB patch and the following config options enabled for an android emulator: CONFIG_ASHMEM=y CONFIG_ANDROID=y CONFIG_ANDROID_BINDER_IPC=y CONFIG_ANDROID_BINDERFS=y CONFIG_ANDROID_BINDER_DEVICES="binder,hwbinder,vndbinder" After shifting through 5-10 images in Gwenview, Gwenview entered disk sleep. Gwenview behaves correctly on the stock kernel. The bug still occurs when launching a game on Steam Steam displays a dialog box with the text: Preparing to launch [GAME NAME] The game never launches. Tested with Disgaea PC, NieR:Automata, and Middle-earth: Shadow of War with the same result. Each game launch produces the same journal entry above with the same behavior. Installing a game to the boot SSD launches the game correctly bcache_writebac enters disk sleep as well. Editing documents and deleting files works before the bug occurs. After a process has entered disk sleep, files can sometimes be viewed but saving changes does not work. Deleting files on the bcache drive also does not work after the bug occurs. *** This bug has been marked as a duplicate of bug 213181 *** |